It’s easy to bring more STEM and coding to your afterschool program!
Send us an email with this form below and we’ll be in touch with the quick steps to get your kids coding, building robots, and launching rockets this semester!
To say thank you for connecting us with your Afterschool Coordinator, you may register your child for our afterschool program at no charge.
MakerState afterschool programs are ready to go for your school. We provide:
- Our award-winning “Challenge” Project-Based Curriculum
- A trained Maker Fellow Instructor
- The materials and gear to support the program
- A Makerspace Report every session which explains to parents and administrators what STEM project the students built
- A Pop Up Makerspace, which your young makers plan and deliver, to share their STEM-mastery, maker-learning projects with the wider school community.
Start a STEM Makerspace program in your school/community!
- If you have a location suggestion for a program that is not school-based, let us know and we can bring the program to your community room or center or place of worship.
- A minimum of six kids are necessary to start a program.
- You can share the course descriptions below with your fellow parents/educators and choose which one you’d like us to deliver.
- Most courses last for 12-18 weeks with weekly 80 minute sessions.
See below for programming descriptions which you may choose from for your afterschool program:
MakerState Winter/Spring 2019 After School Programs
Program Type: Building
GRADE K – 2
Introduces students to hands-on building projects with a fun-first approach to social and STEM skill development using creative and critical thinking.
Junior Engineers – Younger students will use a combination of DIY projects and educational kits to explore basic engineering, science and coding principles.
Physical build projects and inventions that use the engineering design process to guide students through STEM problem-solving.
Inventor’s Club – Students will learn the creative and problem-solving process of Engineering Design with hands-on STEM building and invention projects.
Program Type: Coding
GRADE K – 2
My First Code
A fun-first introduction to coding and computational thinking with physical games, building activities, and introductory coding concepts.
My First Code with Scratch – Young programmers will be able to create their own 2D game projects using this Visual Coding developed by MIT.
My First Code with Real World Coding – Students will explore programming principles that combine real world and digital interactions.
Learning computer programming through problem-solving, logic, and play-based design by building and playtesting our own games and apps.
Coding Club with Minecraft – Students will experience virtual computing activities while in Minecraft by using the programing language LUA.
Coding Club with Kodu – Students will apply coding principles to 3D world-building and game development (Requires Windows Computers).
Program Type: Robotics
GRADE K – 2
Grow a student’s budding interest in engineering and coding by providing them with the opportunity to interact with robots designed for young learners.
Beginner Bots with LEGO WeDo – Students will assemble robots themselves from beginner kits before coding them with basic robotic tasks.
Beginner Bots with Ozobot – Students will create hand-drawn, art-based programs using colors and shapes to guide their robots through basic tasks.
Build robots designed to interpret the world around them with programming to help them interact with that world in unique and engage ways.
Bot Masters with LEGO Mindstorms – Students will build and code robots with sensors to explore, gather data, and defend the planet.
Bot Masters with Ozobot – Students will code robots with hand-drawn art and then the Ozoblockly coding language.
Program Type: Creative
GRADE K – 2
Makers & Creators
Students express themselves through the creation of artistic projects using fun-first technologies.
Makers & Creators – Art combines with technology to turn playful physical creativity into learning with STEM.
Aspiring student designers will have the opportunity to create whatever they can imagine in this digital approach to technology-based creative careers.
Digital Designing with Minecraft Storytelling – Using a combination of art and writing, students will be able to craft their own stories in Minecraft.
Digital Designing with TinkerCAD – Introduces students to designing 2D plans and 3D models with computer-aided design toolsets.